"Harmony"
Harmony is one of eight characters being developed for a game project, and my aim for this piece was to introduce her to potential players and interested parties, as well as help solidify the look and feel of the game for the rest of the team.
This project is my first exploration into the process of motion capture in 3D animation. All of "Harmony's" movements were recorded in a facility at West Coast TAFE Joondalup, and then I spent a significant amount of time researching what I needed to do with the data to make it link with and animate a character/figure.
Amongst these examples, the Follower of Harmony is my favourite piece. It represents the maturing of many of the techniques I have gained at Curtin, both in a technical and artistic sense.